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If I "grow" trees per Terrain-editor, my trees have no leaves and they're rotated about 180° on Y

Discussion in 'General Graphics' started by JoKGaming, Jan 15, 2015.

  1. JoKGaming

    JoKGaming

    Joined:
    Jan 15, 2015
    Posts:
    2
    hello,
    I made my own trees in Blender and I want to put them into Unity3D. So I went to the terrain-editor and choosed my trees. But when I put them on to the ground, there are no leaves around my bark :/ And the trees are "laying" the ground. If i want to change the rotation, there is only a grey field, so I can't change anything.
     
  2. create3dgames

    create3dgames

    Joined:
    Aug 20, 2012
    Posts:
    275
    Don't use the mesh for the terrain trees. Create a prefab of the tree, make sure it looks good, and use that.