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If a rigidbody is attached to another rigidbody via 2 configurable joints, they no longer collide?

Discussion in 'Physics' started by Prodigga, Dec 15, 2014.

  1. Prodigga

    Prodigga

    Joined:
    Apr 13, 2011
    Posts:
    1,123
    Hey guys, if I join 2 rigidbodies together using 2 configurable joint components, they dont seem to collide with one another anymore. It works fine with a single joint, but not 2.

    Am I missing something? Is this a bug or a restriction of some sort?
     
  2. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
    There's an "Enable Collision" checkbox on ConfigurableJoint. Is this checked for both?

    (Kind of an obvious thing to check, I guess--nothing else springs to mind, though)
     
  3. Prodigga

    Prodigga

    Joined:
    Apr 13, 2011
    Posts:
    1,123
    ...Yes.. Obvious ... I am an idiot


    That fixed it, thanks! There is so many options, I must've missed that one. Though it is strange that the collisions work fine if Enable Collision is ticked OFF when there is only one configurable joint attaching the 2 bodies.