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Idle Editor Unexpected CPU Usage

Discussion in 'Editor & General Support' started by Aseemy, Sep 23, 2020.

  1. Aseemy

    Aseemy

    Joined:
    Aug 22, 2015
    Posts:
    169
    Hi, Usually in my projects i see cpu usage when i am in play mode and it drops to almost zero when i am in editor mode. But in a new project the editor is still taking 10-15% cpu usage (AMD Ryzen 5 3600). I checked the profiler in editor mode and the usage there is between 1-2ms (Max used by GuiView.repaintaAll.repaintScene), so i opened an empty scene, closed all tabs (even inspector, hierarchy etc). Still there was CPU usage. I tried in an empty project and that was fine, 0 cpu usage. My project has lots of plugins and assets.

    plugins.png

    should i test on a new project and adding these plugins one by one?

    Funny thing is that when i click any menu item, the cpu usage drops back to 0



    If anyone has any idea whats going on, let me know.
     
  2. Aseemy

    Aseemy

    Joined:
    Aug 22, 2015
    Posts:
    169
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