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Feature Request Identify Meshrenderer based on Lightmap

Discussion in 'Global Illumination' started by Zylex, May 28, 2021.

  1. Zylex

    Zylex

    Joined:
    Nov 25, 2008
    Posts:
    238
    I am trying to optimize my lightmap usage and have quite a lot of different objects. It is however hard for me to identify which object is which on the lightmap. It would be very helpful if you were able to click on a part of the lightmap resulting in Unity selecting the MeshRenderer which is using this lightmap space.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Agreed. I have created a feature request ticket in our backlog. Our team will evaluate it in the upcoming sprints. Unfortunately, we cannot provide an ETA at this point.
     
    Ruchir likes this.
  3. Zylex

    Zylex

    Joined:
    Nov 25, 2008
    Posts:
    238
    Thanks for the reply, hope to see it someday!