Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Ideal workflow for multi-scene editing?

Discussion in 'Editor & General Support' started by Zimbres, Apr 5, 2016.

  1. Zimbres

    Zimbres

    Joined:
    Nov 17, 2014
    Posts:
    180
    Hello!

    I'm trying to work with multi-scene editing, but I did not "get it" very well.

    For example, if you do try to build a scene that have other scenes dragged in, the build will compile just the main scene.
    And, if I do close my main scene and load it again, the other scenes will not be there anymore.

    That makes me wonder that I did not get the real concept for multi-scene editing. It's maybe an incomplete feature, or it is just a helper to edit scenes together, so the programmer load these scenes by code?
     
  2. MaxB

    MaxB

    Joined:
    Jun 13, 2013
    Posts:
    13
    Zimbres likes this.
  3. Zimbres

    Zimbres

    Joined:
    Nov 17, 2014
    Posts:
    180
    Hum... ok then. Thanks Max! I will give it a try.

    Maybe.... maybe there's how to do a drag and drop a level to a component var and load it on the IDE as well...