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Ideal mesh size

Discussion in 'Global Illumination' started by topofsteel, May 8, 2015.

  1. topofsteel


    Dec 2, 2011
    I'm doing a large site plan, and I use meshes instead of unity terrain. I'm planning on the best way to break up the mesh. What is a good size, in area and vertex count? For example, I currently have 6 meshes at 512x512 with an average of 4500 vertices, It'a taking a while to build. But it does finish, and looks decent. Thanks.