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Iclone to Unity, problem with fingers

Discussion in 'Animation' started by KingaO, Aug 20, 2019.

  1. KingaO

    KingaO

    Joined:
    Apr 16, 2018
    Posts:
    19
    Hi,

    Im trying to import characters, and animations. In Iclone fingers looks fine, but when I import to Unity nad I want to play an animation they become deformed. Any idea how to fix it? If I change rig from Humanoid to Generic, everything is alright, but than I can't change animation's offset (at least I think it is not possible).

    Iclone
    upload_2019-8-20_14-52-58.png

    Unity
    upload_2019-8-20_14-55-59.png upload_2019-8-20_14-56-52.png
     

    Attached Files:

  2. KingaO

    KingaO

    Joined:
    Apr 16, 2018
    Posts:
    19
    Problem solved. I used different export method than suggested in iclone tutorials and everythink works.