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Resolved IAudioDevice Batch Of Issues.

Discussion in 'Vivox (Voice & Text Chat)' started by Sourabh_PTW, Sep 13, 2022.

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  1. Sourabh_PTW

    Sourabh_PTW

    Joined:
    Mar 7, 2022
    Posts:
    33
    1st Active Device
    • I am getting Active Device as "Default System Device" always although I changed the Input Device and Refresh the list.
    2nd IAudioDevice Events
    • For All Event Listed below I am getting callbacks for only After Key Added whether I am Adding Removing or Updating Device.
      • VivoxClient.AudioInputDevices.AvailableDevices.AfterKeyAdded
      • VivoxClient.AudioInputDevices.AvailableDevices.BeforeKeyRemoved
      • VivoxClient.AudioInputDevices.AvailableDevices.AfterValueUpdated

    Platform Specification :-
    • Vivox Version - 15.1.17,
    • Platform - Unity 2021.2.7f1,
    • Build Platform - IOS/Android/Windows
     
  2. UnityKip

    UnityKip

    Unity Technologies

    Joined:
    Nov 15, 2021
    Posts:
    36
    Hi @Sourabh_PTW,

    Thank you for reaching out. The issue you're seeing is unusual and is typically tied to OS settings preventing Vivox from accessing all available devices. That said, if it's happening consistently on three different platforms it may be a bug or an implementation issue.

    As an immediate recommendation, I'd suggest updating to the latest Vivox version: 5.18.1.00000.pre.4 and let me know if the issue persists.

    If it does or if you're unable to update, please let us know the version of iOS, Android, and Windows that you are running on as well as a full list of the platforms (iPad, iPhone, Pixel 4, etc) where you're seeing this behavior. Then any code snippets you can provide and logs would also be helpful.

    -Kip
     
  3. Sourabh_PTW

    Sourabh_PTW

    Joined:
    Mar 7, 2022
    Posts:
    33
    It's resolved after updating Vivox SDK to version: 5.18.1.00000.pre.4. Thank you
     
  4. dylan_unity3d

    dylan_unity3d

    Unity Technologies

    Joined:
    Nov 12, 2019
    Posts:
    73
    Great to hear. I'll close out this thread.
     
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