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IAP buttons not working IOS

Discussion in 'Unity IAP' started by TouxStudio, Jan 11, 2019.

  1. TouxStudio

    TouxStudio

    Joined:
    May 28, 2017
    Posts:
    5
    Hi all,

    In google play works fine, but once I compile for IOS, nothing happends when I click on it.

    I have accepted terms and policies on IOS also configured my bank acc on IOS platform.

    I added properly IAP option and products ids and storekit lib too.

    Do I miss something?

    Im new at IOS platform

    Greetens and thanks
     
    Last edited: Jan 11, 2019
  2. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    3,125
  3. TouxStudio

    TouxStudio

    Joined:
    May 28, 2017
    Posts:
    5
    Hi @JeffDUnity3D , thanks for your reply. My prob is I' m using VM with Mac, I can' t connect any device using usb and Simulator does not work. I try to connect it with Xcode, but it does not asks for "Trust Computer" message. So I can' t test....

    I have completed all steps in my opinion regarding Unity side. I guess something with Apple or Xcode... I searched lot of times, but I can' t find any help on google.

    Greetens and Thanks

    David
     
  4. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    3,125
    IAP would not be expected to work in this scenario as you have bigger problems. You would need to develop natively on a Mac.
     
  5. TouxStudio

    TouxStudio

    Joined:
    May 28, 2017
    Posts:
    5
    Hello @JeffDUnity3D , i have not that chance. Exists some tutorial about how to compile properly with all steps neccesary for IAP.

    I read everything in unity tutorials and i've completed every step properly.

    My main problem to debug like you said is connect the simulator or emulator to XCode.

    Greetens
     
  6. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    3,125
    This is not related to IAP. You would need to learn how to code and debug in XCode.