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I2 Localization - Override Global Params

Discussion in 'General Discussion' started by joaorequiao, Nov 2, 2023.

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  1. joaorequiao

    joaorequiao

    Joined:
    Oct 15, 2015
    Posts:
    6
    Hello!
    I am using I2 localization to localize my games. Since I was unable to post a thread in their forum, I thought I might as well try it here!


    Is there a way to override certain global params to use as local params with the Localization Params Manager?

    For example:

    - In most cases, the param {[BASE_VALUE]} comes from a specified location in the game. (it's an int)
    - BUT I have a class that needs to multiply the {[BASE_VALUE]} param value by another int before localizing the whole string.

    Is there a recommended way to do that kind of thing?

    Thanks in advance for the reply!
     
  2. Murgilod

    Murgilod

    Joined:
    Nov 12, 2013
    Posts:
    10,308
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