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I want to use 3D physics in my 2D game... How?

Discussion in '2D' started by FlameFlamM, Oct 28, 2020.

  1. FlameFlamM

    FlameFlamM

    Joined:
    May 28, 2018
    Posts:
    1
    Hello!

    This is my first thread so I'm not sure if i did this on the correct forum.

    My idea was that I would place a 3D desk in a 2D scene, and with the correct colors, shading, and pixel effect on the camera I could achive a pixelart looking desk that interacts with the worlds in 3D. (So if it gets pushed by some force then the legs on the further side will be more visible...) Oh, and the 2D character could also interact with the desk, so he can jump on the desk, etc.

    Is this achievable in any way? (i know that 2D physics wont interact with 3D physics components)