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Resolved I want to make an iPhone VR application that supports 6DoF

Discussion in 'VR' started by K_Kuriyama, Oct 2, 2021.

  1. K_Kuriyama

    K_Kuriyama

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    I would like to make a VR app compatible with iPhone / Android that supports 6DoF. Which SDK is the best choice at the moment?
    I thought about Google VR as a candidate, but it has not been updated for about two years, and I am worried whether it is compatible with the latest Unity.

    Can you tell me if you have any other good choices?
     
  2. K_Kuriyama

    K_Kuriyama

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    It seems that it is currently the Cardboard SDK. Are there other options?
     
  3. JoeStrout

    JoeStrout

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    As far as I know, Cardboard hasn't been updated because nobody uses phone-based VR anymore. And by the way you can't support 6DOF with such hardware; the best you can do is 3DOF.

    But Oculus Quest is so cheap and good, it's pretty well killed the mobile phone VR market.
     
  4. K_Kuriyama

    K_Kuriyama

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    Thank you for answering. After all it seems to be a choice of cardboard. Since 6DoF can be realized by the function of AR Foundation, is it possible to realize it with cardboard?
     
  5. K_Kuriyama

    K_Kuriyama

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