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ProBuilder I want to Create Collider based on Mesh, but manually select faces

Discussion in 'World Building' started by atorisa, Aug 7, 2019.

  1. atorisa

    atorisa

    Joined:
    Dec 1, 2013
    Posts:
    119
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    609
    Hi there - we don't have anything this specialized, but you could use ProBuilder to manually model the 3D mesh colliders, of course :)
     
  3. atorisa

    atorisa

    Joined:
    Dec 1, 2013
    Posts:
    119
    So it is my feature request for you. It is needed to simplify mesh fast (for collisions). Thank you.
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    609
    Ah ok! I'll pass it on to the Graphics team ... or it might be worth asking specifically on the Graphics forum here, also :) Seems doable, I assume it is not shown right now because it could be very, very heavy on high-poly meshes.