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I wanna dive into "Unity transport" witch AEC should I use in my multiplayer game?

Discussion in 'Unity Reflect' started by bhunterd, Aug 18, 2020.

  1. bhunterd

    bhunterd

    Joined:
    Oct 6, 2016
    Posts:
    22
    There should be ready solutions for multiplayer, for me it's hard to find good guide with good AEC to start my own multiplayer game on my own dedicated server. Please give me advice what books or tutorials (guides) I should use to create good architecture for my multiplayer game. I wanna use https://docs.unity3d.com/Packages/com.unity.transport@0.3/manual/workflow-client-server-jobs.html I understand basics but when I starting to follow tutorials I found, I feel like there must be a better way of doing things. Maybe there is some patterns I can use for client-server logic already exist. Looking for help from experienced developer who already use new unity transport.
     
  2. DavidMenard

    DavidMenard

    Unity Technologies

    Joined:
    Jun 3, 2019
    Posts:
    99
    Hey bhunterd!
    If your question is about building multiplayer games, I think you're better of posting in "Connected Games" here: https://forum.unity.com/forums/connected-games.26/
    This forum is for the Architecture and Construction industry, so things like ArchViz and Unity Reflect.
    David
     
    bhunterd likes this.
  3. bhunterd

    bhunterd

    Joined:
    Oct 6, 2016
    Posts:
    22
    Okay, thank you David.
     
    Last edited: Aug 18, 2020
    DavidMenard likes this.
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