Search Unity

I opened MegaCity and and entire project is pink(missing shaders)

Discussion in 'Entity Component System' started by AbhimanyuAryan, Apr 7, 2020.

  1. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    I'm using 2019.1.0b7 for the project as suggested for the megacity project. But have a look at the project when I open it...it's missing shaders. No errors as far as I can see.

    How I fix this pink city???
     

    Attached Files:

    • pink.jpg
      pink.jpg
      File size:
      267.4 KB
      Views:
      358
  2. RoughSpaghetti3211

    RoughSpaghetti3211

    Joined:
    Aug 11, 2015
    Posts:
    1,705
    Install the required packages eg HDRP or try opening from HDRP template project
     
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Neither of these should be needed, the project should run as is. If you install HDRP manually or put it on HDRP template, you may end up in the situation that OP is at atm.

    You should just extract the zip to a new folder and open it with 2019.1.0b7 as is. MegaCity has HDRP 5.8.2-preview on it's dependencies so it'll install it automatically.
     
    Last edited: Apr 7, 2020
    Awarisu likes this.
  4. michaelgrilo

    michaelgrilo

    Joined:
    Oct 15, 2018
    Posts:
    21
  5. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    But Megacity materials are already configured for HDRP. I tested this the other day and can confirm it opened up just fine without no need to manually change anything:
     
  6. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    what do you mean by extract the zip to a new folder? This is kind of confusing. I mean moving the data to empty folder will fix the problem? I have same Unity version and I don't think it works as it is :(
     
  7. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    where did you download megacity from? The official blog post for Megacity or it's so other source like Github(if available there)
     
  8. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Scroll at the end of this page and you'll find a download link: https://unity.com/megacity
     
  9. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Your data is already corrupt from your past attempts so moving files is not likely to help. Extract the original zip again.
     
  10. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    downloaded from same place
     
  11. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    I have done it multiple times & I downloaded the zip with IDM download manager. I don't think there was any problem with downloading the zip file
     
  12. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Just to make sure, are you testing this on windows? I'm not sure if other platforms are supported even.
     
  13. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
  14. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    I dunno, make sure you truly extract to a new folder, so there's no old library folder present etc. I just tried this few days ago. Extracted the zip to a new folder, added that project to Hub, opened it with 2019.1.0b7 and it all worked fine.

    Also make sure you truly have it open on 2019.1.0b7 and not in some other engine version (like 2019.3.0b7 etc).
     
    Marc-Saubion likes this.
  15. AbhimanyuAryan

    AbhimanyuAryan

    Joined:
    Apr 22, 2015
    Posts:
    32
    yaa I know. I downloaded the compatible version
     
  16. Marc-Saubion

    Marc-Saubion

    Joined:
    Jul 6, 2011
    Posts:
    655
    Hi.

    I can't find that version. The official 2019.1 Beta page send me to Unity 2019.1.0f1. Do you remember where you downloaded it?

    Thanks.
     
  17. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    This should work: https://unity3d.com/unity/beta/2021.1.0b7 just hit "install with hub" from that page and it'll install it using Unity Hub
     
    Marc-Saubion likes this.
  18. Marc-Saubion

    Marc-Saubion

    Joined:
    Jul 6, 2011
    Posts:
    655
    Thanks but that's the 2021 beta ^^'. I'm looking for the 2019 but I don't think it's still available.

    Do you know where I could find an updated MegaCity project? It doesn't compiles on anything else than the 2019b it was made on.
     
  19. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Oops :D that was just a typo. Try https://unity3d.com/unity/beta/2019.1.0b7 You can use the same naming pattern for all betas (for alphas you can just swap the word beta to alpha).
     
    Marc-Saubion likes this.
  20. Marc-Saubion

    Marc-Saubion

    Joined:
    Jul 6, 2011
    Posts:
    655
    I finally made it work. :D

    Thanks a lot, without your help it wouldn't have been possible.

    I don't get why unity make their demo project that messy to use. Not only did I need a hard to find beta editor but I also had to jump through hoops to reinstall the deprecated Burst in a non functioning Package Manager.

    Here is the line to paste instead of the old one in the manifest.json.
    "com.unity.burst": "1.5.3",
     
    gfr58 likes this.
  21. gfr58

    gfr58

    Joined:
    Jun 24, 2018
    Posts:
    1
    Same here - that made it work for me as well. Thank you so much, guys! :D
     
    Marc-Saubion likes this.