Search Unity

Resolved i just got bolt pro but can not get the if unit to show

Discussion in 'Visual Scripting' started by ozone00x, Oct 6, 2021.

  1. ozone00x

    ozone00x

    Joined:
    Sep 8, 2010
    Posts:
    37
    anyone know how to get the if unit to work
     
  2. ericb_unity

    ericb_unity

    Unity Technologies

    Joined:
    Nov 24, 2017
    Posts:
    167
    When using Bolt, you will be looking at the unit called "branch".

    If you use visual scripting package, you will be able to find the if node, by typing "if" and also "branch".
     
  3. ozone00x

    ozone00x

    Joined:
    Sep 8, 2010
    Posts:
    37
    hi the branch is there but the if node do not show in the fuzzy finder
     
  4. PanthenEye

    PanthenEye

    Joined:
    Oct 14, 2013
    Posts:
    2,062
    Branch and If nodes are exactly the same thing, just differently named in different versions of the asset.

    If you're starting with Visual Scripting, it would be a good idea to actually start with Unity Visual Scripting rather than Bolt.

    They do not develop Bolt anymore.
     
    ericb_unity likes this.
  5. ozone00x

    ozone00x

    Joined:
    Sep 8, 2010
    Posts:
    37
  6. One_Learning_Man

    One_Learning_Man

    Joined:
    Sep 30, 2021
    Posts:
    81
    What do you mean by this? Isn't Bolt acquired by and integrated into Unity? Unity's visual scripting solution IS Bolt, no?
     
  7. ericb_unity

    ericb_unity

    Unity Technologies

    Joined:
    Nov 24, 2017
    Posts:
    167
    - Unity Visual Scripting (package from the package manager) is Bolt strongly modified to get faster and get a better unity integration. You can get it from the editor 2021.1 release and onward
    - The Bolt package (from the asset store), is Bolt with bug fixes and support only for editor 2019 and 2020 LTS releases.
     
    One_Learning_Man likes this.
  8. One_Learning_Man

    One_Learning_Man

    Joined:
    Sep 30, 2021
    Posts:
    81
    Ohhhhhhhhhhhhhhhh what! I was learning Bolt for a couple of weeks now and did not know about this. Thanks for the heads up.

    Wait, is that why when I import Bolt, it says outdated Bolt detected and switched over to a newer version (Unity Visual Scripting)? So it automatically used the newest version?
     
    Last edited: Oct 11, 2021
  9. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Yeah only use the package manager visual scripting, nothing else. All bolt tutorials should work fine on that.
     
    ericb_unity likes this.