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I have Shader Compiler Socket Exception Error.

Discussion in 'Project Tiny' started by gtk2k, Mar 16, 2021.

  1. gtk2k

    gtk2k

    Joined:
    Aug 13, 2014
    Posts:
    295
    "Getting Start Guide" Setting up a New Project

    I set up the project according to
    The following build error will occur.
    How can I fix it?
    Code (CSharp):
    1. Shader Compiler Socket Exception: Terminating shader compiler process
    2. Shader compiler: Compile simple.cg: Internal error communicating with the shader compiler process.  Please report a bug including this shader and the editor log.
    3. Platform: gles
    4. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    5. Unity.Entities.Runtime.Build.ExportConfigurationLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) (at Library/PackageCache/com.unity.dots.runtime@0.32.0-preview.54/Unity.Entities.Runtime.Build/ExportConfigurationLogHandler.cs:43)
    6. UnityEngine.Debug:LogError (object)
    7. Unity.Tiny.ShaderCompiler.ShaderCompilerClient:Compile (string,UnityEditor.Rendering.ShaderCompilerPlatform,string,string,int,byte[]&,byte[]&,System.Collections.Generic.List`1<string>) (at Library/PackageCache/com.unity.tiny@0.32.0-preview.54/Unity.Tiny.Rendering.Authoring/ShaderCompiler/ShaderCompiler.cs:428)
    8. Unity.Tiny.ShaderCompiler.ShaderCompilerClient:CompileShaderForPlatforms (string,UnityEditor.Rendering.ShaderCompilerPlatform[],string,int,string) (at Library/PackageCache/com.unity.tiny@0.32.0-preview.54/Unity.Tiny.Rendering.Authoring/ShaderCompiler/ShaderCompiler.cs:335)
    9. Unity.Tiny.ShaderCompiler.ShaderCompilerClient:CompileShaderForPlatforms (string,UnityEditor.Rendering.ShaderCompilerPlatform[]) (at Library/PackageCache/com.unity.tiny@0.32.0-preview.54/Unity.Tiny.Rendering.Authoring/ShaderCompiler/ShaderCompiler.cs:368)
    10. Unity.TinyConversion.ShaderExportSystem:CreateShaderDataEntity (Unity.Entities.Hash128,string,UnityEditor.Rendering.ShaderCompilerPlatform[]) (at Library/PackageCache/com.unity.tiny@0.32.0-preview.54/Unity.Tiny.Rendering.Authoring/ShaderExportSystem.cs:52)
    11. Unity.TinyConversion.DefaultShaderExportSystem:OnUpdate () (at Library/PackageCache/com.unity.tiny@0.32.0-preview.54/Unity.Tiny.Rendering.Authoring/ExportShaders.cs:38)
    12. Unity.Entities.SystemBase:Update () (at Library/PackageCache/com.unity.entities@0.17.0-preview.41/Unity.Entities/SystemBase.cs:400)
    13. Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at Library/PackageCache/com.unity.entities@0.17.0-preview.41/Unity.Entities/ComponentSystemGroup.cs:472)
    14. Unity.Entities.ComponentSystemGroup:OnUpdate () (at Library/PackageCache/com.unity.entities@0.17.0-preview.41/Unity.Entities/ComponentSystemGroup.cs:417)
    15. Unity.Entities.ComponentSystem:Update () (at Library/PackageCache/com.unity.entities@0.17.0-preview.41/Unity.Entities/ComponentSystem.cs:114)
    16. Unity.Entities.Runtime.Build.BuildStepExportConfiguration:Run (Unity.Build.BuildContext) (at Library/PackageCache/com.unity.dots.runtime@0.32.0-preview.54/Unity.Entities.Runtime.Build/BuildStepExportConfiguration.cs:114)
    17. Unity.Build.BuildStepCollection:Run (Unity.Build.BuildContext) (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build/BuildStepCollection.cs:77)
    18. Unity.Entities.Runtime.Build.DotsRuntimeBuildPipeline:OnBuild (Unity.Build.BuildContext) (at Library/PackageCache/com.unity.dots.runtime@0.32.0-preview.54/Unity.Entities.Runtime.Build/DotsRuntimeBuildPipeline.cs:45)
    19. Unity.Build.BuildProcess:Update () (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build/BuildProcess.cs:54)
    20. Unity.Build.BuildPipelineBase:Build (Unity.Build.BuildConfiguration,Unity.Build.BuildProgress) (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build/BuildPipelineBase.cs:84)
    21. Unity.Build.BuildConfiguration:Build () (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build/BuildConfiguration.cs:65)
    22. Unity.Build.Editor.BuildConfigurationInspector/<>c:<.cctor>b__34_1 (Unity.Build.BuildConfiguration) (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationInspector.cs:47)
    23. Unity.Build.Editor.BuildConfigurationInspector/<>c__DisplayClass30_0:<Build>b__1 () (at Library/PackageCache/com.unity.platforms@0.10.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationInspector.cs:128)
    24. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    25.  
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Hi
    What version of Unity are you using?
     
  3. gtk2k

    gtk2k

    Joined:
    Aug 13, 2014
    Posts:
    295
  4. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Please use 2020.1 Tiny 0.32 doesn't support 2020.2
     
    Mr_ider likes this.