Search Unity

  1. Improved Prefab workflow (includes Nested Prefabs!), 2D isometric Tilemap and more! Get the 2018.3 Beta now.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice
  4. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

i have a problem in if statement

Discussion in 'Documentation' started by YUNGOD, Jun 30, 2018.

  1. YUNGOD

    YUNGOD

    Joined:
    Jun 28, 2018
    Posts:
    1
    hey i am making a game in which you have to tap very fast as much as you can in 5 seconds i wanted to play a animation when the timer reaches 0 how do i do that or debug something
    this is my script


    using UnityEngine;
    using UnityEngine.UI;
    using System.Collections;
    public class CountDown : MonoBehaviour
    {
    float timeLeft = 5.0f;
    public Text text;
    void Update()
    {
    timeLeft -= Time.deltaTime;
    text.text = "" + Mathf.Round(timeLeft);

    }
    }