Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

I forgot to enable the audio again

Discussion in 'General Discussion' started by SunnyChow, Apr 22, 2015.

  1. SunnyChow

    SunnyChow

    Joined:
    Jun 6, 2013
    Posts:
    360
    I usually disable the audio system when developing, so that I can listen to my music. But I always forget to enable it again when doing compile. Do you get this problem too? Do you make something to avoid this problem?
     
  2. Ostwind

    Ostwind

    Joined:
    Mar 22, 2011
    Posts:
    2,804
    Mute unity editor not the game components
     
  3. Blacklight

    Blacklight

    Joined:
    Dec 6, 2009
    Posts:
    1,241
    I usually just build in a master audio slider in a pause menu or something so I can turn it down as much as I need if I've got a movie or some music on.
     
    Kiwasi likes this.
  4. KellyThomas

    KellyThomas

    Joined:
    Jul 1, 2012
    Posts:
    39
    Or you could use the volume mixer for your OS?
     
  5. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    You can mute audio in the scene view and the game view in the editor, this won't affect your build.

    Screen Shot 2015-04-22 at 13.54.02 (3) copy.jpg mute2.jpg
     
    elmar1028, Ryiah and Gigiwoo like this.
  6. Gigiwoo

    Gigiwoo

    Joined:
    Mar 16, 2011
    Posts:
    2,981
    Who knew? Not me.
    Gigi
     
    theANMATOR2b and elmar1028 like this.
  7. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    not sure if #sarcasm......*too lazy to include meme :p
     
    elmar1028 and Gigiwoo like this.
  8. Gigiwoo

    Gigiwoo

    Joined:
    Mar 16, 2011
    Posts:
    2,981
    That's a phrase we use in our family, and it's not sarcasm. I never noticed that button. :)
    Gigi
     
  9. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    That's crazy! Actually I know of a lot of small things that tend to just blow people's mind when they find out and I'm like, how you no know this!
     
    angrypenguin, Gigiwoo and Kiwasi like this.
  10. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    I tend to use preprocesser directives to turn things off selectively in the editor for development. Basically exposing a bool that says disable in editor. A bit of a pain to set up, but it's automatic once it's done.

    Of course, @Aurore's magic button works well for audio. I should try the other buttons up there, it's criminal to not know what they all do a year in. Who knows, maybe there actually is a "MMO" button there too.
     
  11. JamesLeeNZ

    JamesLeeNZ

    Joined:
    Nov 15, 2011
    Posts:
    5,616
    cant say Ive ever noticed that button
     
  12. SunnyChow

    SunnyChow

    Joined:
    Jun 6, 2013
    Posts:
    360
    i see that it's in Unity5 but not in Unity4. But anyways it's good to see this feature. thx
     
    Gigiwoo likes this.
  13. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,353
    For Unity 4, you can change audio level of specific program when clicking on Audio icon in Windows. Not sure how to do that MacOS.
     
  14. cannon

    cannon

    Joined:
    Jun 5, 2009
    Posts:
    751
    I vaguely remember a version of Unity that had a Tip of the Day screen upon startup. (Unity 2, or 3?)

    There's a lot of these little features that belong there.

    Also, Unity should declare a special day of the year where we all just sit down and read through the entire manual together.
     
    Kiwasi likes this.
  15. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

    Joined:
    Aug 1, 2012
    Posts:
    3,106
    Ah yes, in Unity 4 there is no mute in the Game Window but there is in the Scene Window still. I never noticed it wasn't there.

    5.0 release notes says we removed that :p

     
  16. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,353
    Why would you do that? D:

    Think about all those MMOs which could be made with that button!
     
    Gigiwoo likes this.