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I could use a little guidance in colors and lighting in HDRP

Discussion in 'Global Illumination' started by Tarodev, Aug 28, 2019.

  1. Tarodev

    Tarodev

    Joined:
    Jul 30, 2015
    Posts:
    190
    I'm trying to replicate something like this:



    For the ground, I create a material and color palette what's in the picture above, yet it doesn't look anything like the color in the picture.

    Here is what my nice vibrant cube map looks like in photoshop:




    And here is how it looks in-game:



    I have no idea how to go from a to b in this regard. So any tips would be greatly appreciated. Even something to search to get started.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080