Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

I can't run the project with Tiny Mode!

Discussion in 'Project Tiny' started by Bigbao, May 30, 2019.

  1. Bigbao

    Bigbao

    Joined:
    May 21, 2019
    Posts:
    1
    System: Win 10
    Unity 2019.3.0a3,TextMeshPro 1.3, Tiny Mode 0.14.1~Tiny Mode 0.14.5,(I try all over the type,it did not work)

    I did switch my build target to WebGL.My tiny project's path, no spaces, no special characters.

    Build step 'Compiling Scripts' failed with exception: System.TypeInitializationException: The type initializer for 'Unity.Tiny.TinyRuntimeInstaller' threw an exception. ---> System.Exception: Failed to update dependencies:
    TINY SHELL> F:\Unity\UnityWorkSpace\UnKown\Tiny\Dist
    SET PATH=D:\Unity\2018.3.14f1\Editor\Data\MonoBleedingEdge\bin;%PATH%
    bee.exe
    [32m[ 0s] [0mBuild frontend of artifacts/buildprogram/tundra_buildprogram.dag ran (no suitable previous build dag file)
    [32m[1/8 0s] [0mCSProject build.gen.csproj
    [32m[2/8 0s] [0mVisualStudioSolution build.gen.sln
    [32m[3/8 0s] [0mWriteResponseFile artifacts/rsp/2201356903816615512.rsp
    [33m[BUSY 6s] [0mDownload and unpack artifacts/Stevedore/7za-win-x64/.StevedoreVersion
    [31m[4/8 12s] Download and unpack artifacts/Stevedore/7za-win-x64/.StevedoreVersion
    [0m[33m##### CommandLine
    [0mF:\Unity\UnityWorkSpace\UnKown\Tiny\Dist\bee.exe steve internal-unpack public 7za-win-x64/16.04-1.1.4_0d1e6ad367de3bb0c1a396856903c63e080a1e8fee52897cb5f5dee063832831.zip "artifacts/Stevedore/7za-win-x64"
    [33m##### ExitCode
    [0m1
    [33m##### Output
    [0mstevedore: Failed to download (timeout: 10000 ms): https://stevedore.unity3d.com/r/pub...56903c63e080a1e8fee52897cb5f5dee063832831.zip
    [31m*** Tundra build failed to setup error (13.81 seconds), 0 items updated[0m
    [E] DAG generator driver failed: bee.exe build --beemode=ToCreateBuildGraph --root-artifacts-path=artifacts --bee-driver-buildprogramroot=.
    at Unity.Tiny.TinyRuntimeInstaller.UpdateToolchain (System.Boolean force) [0x0011d] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyRuntimeInstaller.cs:430
    at Unity.Tiny.TinyRuntimeInstaller.Install (System.Boolean force, System.Boolean silent) [0x0001d] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyRuntimeInstaller.cs:439
    at Unity.Tiny.TinyRuntimeInstaller.LazyInstall () [0x0000e] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyRuntimeInstaller.cs:40
    at Unity.Tiny.TinyRuntimeInstaller..cctor () [0x00011] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyRuntimeInstaller.cs:21
    --- End of inner exception stack trace ---
    at Unity.Tiny.TinyBuildUtilities.RegenerateTsConfig (Unity.Tiny.TinyBuildOptions options) [0x0007a] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyBuildUtilities.cs:303
    at Unity.Tiny.TinyScriptingManager.CompileScripts (Unity.Tiny.TinyBuildOptions options) [0x00008] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Context\TinyScriptingManager.cs:55
    at Unity.Tiny.TinyBuildUtilities.CompileScripts (Unity.Tiny.TinyBuildOptions buildOptions) [0x0000f] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyBuildUtilities.cs:415
    at Unity.Tiny.BuildStepCompileScripts.Run (Unity.Tiny.TinyBuildContext context) [0x00000] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyBuildPipeline.cs:350
    at Unity.Tiny.TinyBuildPipeline.RunBuildSteps (Unity.Tiny.TinyEditorUtility+ProgressBarScope progress, Unity.Tiny.TinyBuildContext context) [0x00060] in F:\Unity\UnityWorkSpace\UnKown\Library\PackageCache\com.unity.tiny@0.14.5-preview\Editor\Export\TinyBuildPipeline.cs:584
    UnityEngine.Debug:LogError(Object)
    Unity.Tiny.TinyBuildPipeline:RunBuildSteps(ProgressBarScope, TinyBuildContext) (at Library/PackageCache/com.unity.tiny@0.14.5-preview/Editor/Export/TinyBuildPipeline.cs:593)
    Unity.Tiny.TinyBuildPipeline:Build(TinyBuildOptions) (at Library/PackageCache/com.unity.tiny@0.14.5-preview/Editor/Export/TinyBuildPipeline.cs:533)
    Unity.Tiny.TinyBuildPipeline:BuildAndLaunch() (at Library/PackageCache/com.unity.tiny@0.14.5-preview/Editor/Export/TinyBuildPipeline.cs:411)
    Unity.Tiny.ExportOnPlay:HandlePlayStateChanged(PlayModeStateChange) (at Library/PackageCache/com.unity.tiny@0.14.5-preview/Editor/Utility/ExportOnPlay.cs:30)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
     
  2. Jinjer88

    Jinjer88

    Joined:
    May 17, 2017
    Posts:
    12