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Bug I can't build ar project in my android device.

Discussion in 'Editor & General Support' started by ysw110128, Dec 10, 2022.

  1. ysw110128

    ysw110128

    Joined:
    Dec 10, 2022
    Posts:
    1
    I'm use unity 2021.3.4f1 version
    I made the ar image tracking application.
    I'm completed my project, but,
    An error is displayed when I build.
    Error masege is
    'C:\Users\myname\AppData\Local\Temp\7f7ddd9980a64d2ba03bacb73e6c5118\c78346decfa34710b1c267315b6c49af.jpg: Failed to get enough keypoints from target image.'
    The red text, changed when I try build and run.
    And, other projects can be built normally.
    I'm not used 'red text' file.
    You can solve my error?
    please, help me.
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,697
    How to troubleshoot build failures:

    First, make a blank project with a single blank scene and prove that it builds successfully.

    If the blank project does NOT build, go fix your Unity installation or your other tools, such as Android SDK, NDK, JDK, etc. It may even be necessary to change to a different version of Unity3D. It is generally best to stay with LTS versions of Unity3D.

    Until you can build a blank project to the target platform, don't fiddle with anything else.

    Once you can build a blank project, now bisect the problem by bringing over parts of your current project and building it one subsystem at a time, perhaps stubbing things out that might trigger compiler errors.

    Most often things that prevent building are third-party libraries such as Firebase.

    Once you identify the subsystem, go to the documentation for it and make sure you are doing it correctly.

    It may also be helpful to work through a tutorial or two for whatever subsystem is making the build fail.

    Android build not building:

    Recently (circa July 2022) there have been reports of Unity's installer failing to install the Android Tools.

    https://forum.unity.com/threads/cant-build-for-android.1306098/

    Here was how I brought up Unity2020.3.41 and the Android SDK 31 on October 30, 2022:

    https://forum.unity.com/threads/aab...y-2021-3-8-with-jdk-1-8.1322211/#post-8551193

    Android Gradle errors and other related stuff:

    https://forum.unity.com/threads/unity-gradle-bug-please-help.1368018/#post-8625789