Hi, I'm not able to activate DXR support in HDRP. After switching to DirectX 12 and restarting the editor the Render Pipline Wizard writes "Your hardware and/or OS don't support DXR!" to the console. I debugged the code and it's Code (CSharp): SystemInfo.supportsRayTracing that returns false. Which is odd because I have a NVIDIA GeForce RTX 2080 Ti installed. And Windows 10 and NVIDIA drivers are up to date too. Tested with Unity 2020.3.18f (HDRP 10.6.0 and 10.7.0) and Unity 2021.2.0b21 (HDRP 12.0.0). Any ideas?