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Hybrid Renderer v2, Entities not visible in Linux build

Discussion in 'Graphics for ECS' started by CleverAI, Jan 14, 2021.

  1. CleverAI

    CleverAI

    Joined:
    Jun 4, 2017
    Posts:
    38
    Hello Unity and Community,

    I have visited the official Hybrid Renderer Manual and unfortunately there was no word about the Linux support.

    So I have Hybrid Renderer v2 enabled and builded under Windows 7 a linux.x86_x64 version of my universe simulation which uses DOTS, Entities, C# Jobs and the Burst compiler.

    I started this build with Ubuntu 18.04. The game does start, but only game objects are visible. All entities are not rendered. So I thought, perhaps if I install the Vulkan API for Linux, the entities could show up.
    Unfortunately, I couldn't get the Vulkan API installed correctly. It may be due to my old laptop hardware (I5-4200, GT 750M). So I really couldn't test it out.

    The Windows and Mac build does work by the way.

    This leads me to the following questions:
    1. Does Hybrid Renderer v2 support Linux at all?
    2. Does Linux really require the Vulkan API?
    3. Do I have to build it under Linux for Linux to make it work?
    4. Does anybody have an AMD Threadripper to test my simulation performance?

    Thank you for reading this and for your upcoming help.
     
    Srokaaa likes this.
  2. Srokaaa

    Srokaaa

    Joined:
    Sep 18, 2018
    Posts:
    169
    @CleverAI Did you manage to get it working?
     
  3. CleverAI

    CleverAI

    Joined:
    Jun 4, 2017
    Posts:
    38
    @Srokaaa No. We have to wait until Linux is officially supported by the Hybrid Renderer v2.

    But if you can install the Vulkan API properly on your Linux, you can test it.
     
  4. Srokaaa

    Srokaaa

    Joined:
    Sep 18, 2018
    Posts:
    169
    CleverAI likes this.
  5. DaDummy

    DaDummy

    Joined:
    May 10, 2013
    Posts:
    5
    Switching the renderer to Vulkan for Linux appears to fix the issue for Linux builds, but not for PIE.
     
    CleverAI likes this.