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Question Hybrid Renderer in 2022

Discussion in 'Entity Component System' started by conlanstewart, Nov 23, 2022.

  1. conlanstewart

    conlanstewart

    Joined:
    Mar 2, 2022
    Posts:
    12
    I have a project using the Hybrid Renderer in 2020.3.7, but was curious about updating to a version of 2022. In this post, people talk about how the hybrid renderer isn't supported in 2022: https://forum.unity.com/threads/com...tities-0-50-1-hybrid-renderer-0-50-0.1290197/
    But in this post, it's talked about how Hybrid Renderer is turning into Entity Graphics in 2022: https://forum.unity.com/threads/hybrid-rendering-package-becomes-entities-graphics.1323792/

    I've tried updating my project to 2022, but ran into the same problem as the first thread. I think I may just be misinterpreting something, so I'm really sorry if this is an obvious answer and I'm just totally overlooking or misreading something.

    Thanks so much!
     
  2. scottjdaley

    scottjdaley

    Joined:
    Aug 1, 2013
    Posts:
    152
  3. JohnnyTurbo

    JohnnyTurbo

    Joined:
    May 17, 2017
    Posts:
    36
    The Entities packages have specific editor version requirements to function properly. If you want to use Unity 2022, as of now, you'll need to use the beta version 2022.2.0b8 or later - that will allow you to use the Entities Graphics package. Just be aware that the Entities Graphics package has a dependency on Experimental Entities 1.0.

    In short, if you want to use 2022, you'll need to upgrade your project to ECS 1.0 which may or may not be very involved depending on the scope of your project and how you set things up. Hope that helps clear things up!
     
  4. conlanstewart

    conlanstewart

    Joined:
    Mar 2, 2022
    Posts:
    12
    That is super helpful, thanks so much!
     
    JohnnyTurbo likes this.