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Resolved Hybrid Renderer and PostProcessing

Discussion in 'Graphics for ECS' started by slushieboy99, Sep 5, 2021.

  1. slushieboy99

    slushieboy99

    Joined:
    Aug 29, 2014
    Posts:
    88
    Hi all,
    I recently converted my project to DOTS and am a complete noob with the hybrid renderer. None of my post-processing effects from the original project are working anymore. I'm using the default Unity post-processing package is there any way to make this work or do I need to switch to URP? In particular, I would like to get ambient occlusion working. Any tips would be greatly appreciated!
     
  2. apkdev

    apkdev

    Joined:
    Dec 12, 2015
    Posts:
    283