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Question Humanoid with IK "left foot transform is not a child of left lower leg transform"

Discussion in 'Editor & General Support' started by alexisdavidson, Dec 9, 2020.

  1. alexisdavidson

    alexisdavidson

    Joined:
    Apr 28, 2015
    Posts:
    29
    Hey all,

    I did a simple IK constraint on a model on blender following these tutorials:



    It works great within Blender. Now when I want to import it in Unity, I get errors in the Humanoid Avatar mapping: "left foot transform is not a child of left lower leg transform". Which is true because I did this IK thing in Blender that I want to use.

    Any idea how to bypass that? I want both IK from Blender and Humanoid Avatar in Unity.

    Thanks a lot
     
  2. IamDublin

    IamDublin

    Joined:
    Apr 7, 2021
    Posts:
    1
    same problem here
     
  3. AlexRassloff

    AlexRassloff

    Joined:
    Nov 7, 2021
    Posts:
    2
    Hi there, did you find a solution to this problem? Thanks in advance!