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Question Humanoid character animations not working

Discussion in 'Animation' started by MUK-Dev, Feb 3, 2024.

  1. MUK-Dev

    MUK-Dev

    Joined:
    Nov 10, 2022
    Posts:
    1
    Hi, I have some simple animations made in blender.
    I used Rigify to rig my character and then I used an add on rigify to unity to make my rig ready for unity. Then I brought my charcter in Unity. Every thing works fine with generic character but if I convert it to humanoid(which I want to use) It break and This is what I see. Deformings works perfectly in blender but the problem occurs in Unity using Humanoid character.
    upload_2024-2-3_20-11-38.png
    upload_2024-2-3_20-29-50.png
    upload_2024-2-3_20-30-37.png
    upload_2024-2-3_20-31-22.png


    What I have tried:
    - Reparenting the model to the rig
    - Checking the weight paints

    I am very bad with rigging and animations related stuff. Any help will be really appreciated thank you.