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Question Humanoid avatar does not stand where I want it to!

Discussion in 'Animation' started by ChronoSynth, Jan 27, 2021.

  1. ChronoSynth

    ChronoSynth

    Joined:
    Nov 20, 2020
    Posts:
    36
    I am trying to create a humanoid avatar with IK from Animation Rigging, but in play mode it snaps into the air! If I disable my IK constraints, the character just buries itself into the ground, but I can fix this by linking a premade animation to the entry node in my character's animator. (I am open to other ideas on how to fix it) Even if it is executing a premade animation, however, the character still snaps into the air when I have its IK constraints enabled! Can someone help me fix this?
     
  2. ChronoSynth

    ChronoSynth

    Joined:
    Nov 20, 2020
    Posts:
    36
    Forgot to add pictures:

    What my character is supposed to look like:
    Screenshot 2021-01-26 215353.png

    In play mode with IK enabled:
    ErrorWithIK.png
     
  3. ChronoSynth

    ChronoSynth

    Joined:
    Nov 20, 2020
    Posts:
    36