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HumanHand problem with LEAP

Discussion in 'AR/VR (XR) Discussion' started by nincs, Jun 13, 2016.

  1. nincs

    nincs

    Joined:
    Mar 25, 2015
    Posts:
    65
    Hi!

    I use Orion 4.1.1 in Unity, and I want to try some HumanHand models from the new HandModule 1.0 package: I'm try to add a human hand from the prefab/HandModelHuman (PepperBaseCutLeftHand) under the LeapHandController, but then I recive this error measage, and the hand is not visible in play mode. Idea?

    Thank you very much!

    "NullReferenceException: Object reference not set to an instance of an object
    Leap.Unity.HandPool+ModelGroup.TryGetModel (Chirality chirality, ModelType modelType) (at Assets/LeapMotion/Scripts/HandPool.cs:56)
    Leap.Unity.HandPool.MakeHandRepresentation (Leap.Hand hand, ModelType modelType) (at Assets/LeapMotion/Scripts/HandPool.cs:140)
    Leap.Unity.LeapHandController.UpdateHandRepresentations (System.Collections.Generic.Dictionary`2 all_hand_reps, ModelType modelType, Leap.Frame frame) (at Assets/LeapMotion/Scripts/LeapHandController.cs:83)
    Leap.Unity.LeapHandController.Update () (at Assets/LeapMotion/Scripts/LeapHandController.cs:56)"
     
  2. acolgan

    acolgan

    Joined:
    Sep 1, 2015
    Posts:
    12
    1. One of our engineers has responded on this thread.
     
    nincs likes this.
  3. nincs

    nincs

    Joined:
    Mar 25, 2015
    Posts:
    65
    Thank you very much, I have been solved!
     
    acolgan likes this.