Hi, does anyone successfully replaced the default robot model on AR Foundation 4.x? I've been trying to download the biped-robot.zip provided by Apple from this page https://developer.apple.com/documentation/arkit/rigging_a_model_for_motion_capture Then I compared .fbx file into the prefab on AR Foundation. I tried directly importing the .fbx file without any changes on it. Load the BoneController component into it, but it produce weird view. I read on some post and articles that I must account the rotation and position of my rig with the prefab's. Has anyone got successfully made changes to the default robot? As I read post and comments from here https://forum.unity.com/threads/example-rig-for-3d-human-skeleton.696512/ @distastee has made successful rigging. I tried his code but I cant seem to make it work. Maybe I am missing something? Please I need your advice. Thank you so much.