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Bug Huge collider

Discussion in 'Physics' started by DonQuixote88, Dec 18, 2023.

  1. DonQuixote88

    DonQuixote88

    Joined:
    Dec 7, 2023
    Posts:
    1
    Hello, I am making a car game and I am using a plane as ground and trying to use a huge cube as a whole square and the car would have to drive in between the cubes that contain cube colliders. The problem is that the car drives through the colliders of the cube, I tried some settings like always active etc but nothing seems to work, any ideas ?
     
  2. arkano22

    arkano22

    Joined:
    Sep 20, 2012
    Posts:
    1,924
    With so little information is pretty much impossible to help you. All we know is there's a car and some cubes, that's it!

    My first guess would be that the car is too fast for static collision detection to work, so maybe try using continuous collision detection?