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HUD/GUI on Canvas or not?

Discussion in '2D' started by Deleted User, Apr 8, 2015.

  1. Deleted User

    Deleted User

    Guest

    Hi all.

    Im making a 2D game and having a question. To make the game hud, with score, pause and config buttons, timer, etc, I figure to use canvas object. But when I insert the canvas, it dont fit my scene. How can I use ir? or its better just insert gui textures and text with the Z property greater than the game elements??

    thanks