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Bug Hub is bound to editor version by Hub version

Discussion in 'Unity Hub' started by dpt2, Apr 28, 2022.

  1. dpt2

    dpt2

    Joined:
    Jun 15, 2021
    Posts:
    50
    I call it a bug, but it could be a feature request? Feels a bit strange (...amateur?) to not be able to see new versions of the Unity editor available unless I have the new version of Hub, considering what the purpose of Hub serves.

    Why not use a json manifest of available downloads where you just get the latest json via an API call if serverVer != localVer?

    So every time you boot up hub, it probably already calls the server. Bring back the serverDownloadManifestVer as well. != then download that manifest async and locally update the manifest list to match what I can download. Dynamically load the list instead of seemingly hard coding it.