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Question Huawei mobile phone flower screen and ghosting problems.

Discussion in 'Universal Render Pipeline' started by rrtt_2323, Apr 1, 2024.

  1. rrtt_2323

    rrtt_2323

    Joined:
    Mar 21, 2013
    Posts:
    43
    Achieve ui after the fuzzy function.
    In order to blur the current image and then draw a new UI, we implemented a renderer for each base camera.
    By mixing the scene camera footage, it works well on PC and some mobile phones.
    But on Huawei phones, when I turn off the blurry pass and the pass pressed on the blurry UI, the screen will have a momentary blur and ghosting.
    Flower screen I solved by calling the GL command on the next frame after closing.
    GL.Clear(true, true, Color.black);
    But there was still a moment of ghosting, which I had no clue about, and I hoped someone could help me.
     
  2. rrtt_2323

    rrtt_2323

    Joined:
    Mar 21, 2013
    Posts:
    43
    It turned out to be a machine like Huawei. If you don't switch the camera target, you'll be fine.