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HTC Vive: Standard night sky while level loading

Discussion in 'VR' started by Gulliver, Jun 30, 2019.

  1. Gulliver

    Gulliver

    Joined:
    Jan 8, 2013
    Posts:
    101
    Hello!
    Have one problem. During some heavy operations like level loading, preparing level, other long operations like rendering sticker on the model -- the game starts coroutine what displays process progress. In the PC version everything fine, but in the VR helmet appears standard night sky with mountains on the horizon and blue rectangle with three pulsing bars. And it's only during heavy computing. After the game returns to normal FPS -- night sky disappears and game returns to the helmet.
    How to fix it ? Thanks.