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How would one achieve the Smash Hit look using Unity?

Discussion in 'Editor & General Support' started by DavidC02, Apr 12, 2014.

  1. DavidC02

    DavidC02

    Joined:
    Jul 19, 2011
    Posts:
    152
    Hey guys,

    There are some pretty cool things going on on Smash Hit, I've attached some screenshots

    I was wondering how close one would be able to get to this look with Unity Basic, and how to do it. My experience with shaders hasn't been to extensive, so I really don't know how far one can get with free.

    The guys at Mediocre did a great job, and they created their own engine. Kudos to them :)

    Thanks for your input!
     

    Attached Files:

  2. mouurusai

    mouurusai

    Joined:
    Dec 2, 2011
    Posts:
    349
    From what I had seen, you can do everything except refractions.
     
  3. DavidC02

    DavidC02

    Joined:
    Jul 19, 2011
    Posts:
    152
    How? The way stuff looks on the back, the illumination, and I really don't know how to make shaders.

    There also seems to be volumetric fog going on, which is a pro for sure.
     
    Last edited: Apr 15, 2014