Hey, so I have this bowling ball mesh (that's really just a sphere) that I use my textures on. I'm wondering how I could use reflection probes to bring it to life a bit more, by adding some nice reflections or shine or so fourth. I'm not even sure if it's possible to do because I'm using a texture to cover the whole thing, but I wanted to check on this further. Am pretty new to Unity, and I've tried watching some videos on how to set up a reflection probe but I can't seem to get the trick. Any help appreciated, thanks!