Hello! I want to start making a rhythm game where a song plays, and you have to press random buttons to the beat of the song. I want to be able to detect significant beats in the music and then instantiate an indicator for which button to press. I feel like this could be simple to do (but I could be wrong since I have absolutely NO experience working with music in Unity). Is there a method I could call before the game starts to find these beats in the music clip?