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How would I go about making a gizmo to show where a joint will be able to move?

Discussion in 'Scripting' started by ashjack, Mar 7, 2015.

  1. ashjack

    ashjack

    Joined:
    Jun 9, 2013
    Posts:
    44
    I am working with joints in unity right now, and it is very time consuming needing to constantly test if the constraints are correct. I was thinking that it'd be much easier if I had two lines to show where the joint could move in. How should I start making something like this?
     
    Giantbean likes this.