I made a program to use NavMeshQuery. It can run multi-person wayfinding very well and very high performance. But I encountered difficulties when I wanted to dynamically find the path. I don't know how to use NavmeshObstacle in dots or how change navmesh data in runtime. https://github.com/xiezhipeng-git/NavMeshDOTS.git This is the link to my program. It can use MonoBehaviour for dynamic pathfinding. But the performance advantage of using MonoBehaviour is lost. Therefore, how do I dynamically use navmeshObstacle in dots? And how to use NavMeshSourceTag LocalNavMeshBuilder in dots?