Hi there, I'm working on UI, and I'm facing a problem of comprehension : I have two Image with different sprite (but sprites are from the same sprite pack), I display them in a canvas set in World Space mode : 2 batches. Overlapped or not. Why ? I read a PDF from Tim Cooper for an Asian presentation of how UI Batching works. I followed every steps : Same material, same texture (because it's in the same sprite packer), it's coplanar to the canvas, ... What do i miss ? Batching works because if I put the same sprite on the two Image components, I got 1 batch. But if I put another sprite (but still from the same sprite pack), editor show me 2 batches. Can someone helps or explain this ? Thanks a lot community !