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How to work the DaydreamElements ClickMenu

Discussion in 'Daydream' started by gothic0327, Jan 21, 2018.

  1. gothic0327

    gothic0327

    Joined:
    Aug 23, 2015
    Posts:
    3
    Greetings all!

    I would like create a own menu as it is similar that there is in ClickMenu. But I can't.
    After this, I just try drop the items from ClilckMenu, but they don't work in my scene. I use GvrEventSystem,
    MenuRoot. The CharacterPoint is a listener to ClickMenuRoot's OnItemSelected. The menu can open, but i can't select items.
    I haven't found, which I don't use.
    Thanks in advance!
     

    Attached Files:

  2. Arkade

    Arkade

    Joined:
    Oct 11, 2012
    Posts:
    655
    Hey. Is your post missing some text? (looks like it might be)

    A wild guess might be: have you attached a GvrPointerGraphicRaycaster ?
     
  3. gothic0327

    gothic0327

    Joined:
    Aug 23, 2015
    Posts:
    3
    The demo doesn't use the GvrPointerGraphicRaycaster.
    But I found the problem. Main camera hadn't had GvrPointerPhysicsRaycaster.
    Thanks you for the tip.
     
  4. Arkade

    Arkade

    Joined:
    Oct 11, 2012
    Posts:
    655
    ahha. glad you got it sorted. Am planning on doing something similar soon myself.