In the Unity ARKit plugin, you can get data about tracking points and surfaces. This allows you to create debug visualizations or even show the player where surfaces are detected and how big of an area was detected. Is it possible to visualize a ground plane area with Vuforia? With a PlaneFinderBehaviour set to AUTOMATIC, I guess you could draw a point at every HitTestResult for visualizing tracking points? But that would only be based on a single screen point at a time. From ARKit:
Did you find out anything? I'm looking for the exact same thing, the user experience is way better if there are some indicators showing where you can put objects. Something similar to ARKits extending planes would be perfect...
Hello @LinderMedia, Note that with Vuforia Engine SDK 8.1, we've launched an experimental API called Vuforia Fusion Platform Handle: https://library.vuforia.com/content...ion/using-vuforia-fusion-platform-handle.html I realize that it is yet to be made available commercially for Engine's Unity extension, but my understanding is that there is a desire to commercialize the same for Unity so I wanted to make you aware. Stay tuned! Thanks, Vuforia Engine Support