Search Unity

Resolved How to use UnityGraphicTestsRunner?

Discussion in 'Testing & Automation' started by tjgillis, Jan 19, 2022.

  1. tjgillis

    tjgillis

    Joined:
    Sep 9, 2020
    Posts:
    5
    I would like to do snapshot testing and found this getting started page :

    https://unity3d.com/unity/qa/test-suites/getting-started-gfx-suites

    But I can't find anymore documentation or the UnityGraphicTestsRunner.zip to download and test myself. Also curious if the Unity.GraphicsTestsRunner.exe is a mono exe that I can run on mac or linux or it's a windows one.

    Thanks!
     
  2. superpig

    superpig

    Drink more water! Unity Technologies

    Joined:
    Jan 16, 2011
    Posts:
    4,659
    Oh wow, that page is obscure. I don't think it's what you want - it's for people who are testing Unity itself (e.g. IHVs who wanted to test that Unity still renders correctly on new driver versions that they develop).

    If you're looking to do snapshot testing for your own game, I think you're looking for the Graphics Test Framework package.
     
    tjgillis and nowsprinting like this.
  3. tjgillis

    tjgillis

    Joined:
    Sep 9, 2020
    Posts:
    5
    You are correct. I am looking for the graphics test framework. Thanks!