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How to use transform mask when importing animation

Discussion in 'Asset Importing & Exporting' started by VengeanceDesign, Jun 14, 2016.

  1. VengeanceDesign

    VengeanceDesign

    Joined:
    Sep 7, 2014
    Posts:
    84
    Hi everyone,

    I've found that some animations that I need to play at the same time conflict with each other, so I thought I'd use the Mask > Transform option in the import menu for the animated model. The thing is that when I disable transforms it seems to have no effect. I have "Definition" set to "create from this model". If I try to create the mask from another mask Unity says that I have no other avatars in my project. How do I use the transform mask to limit which animations control which transforms?

    Thanks in advance.
     
  2. kablammyman

    kablammyman

    Joined:
    Nov 22, 2010
    Posts:
    507
    bump for you....almost 2 years later...