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How to use the same animator for several objects?

Discussion in 'Animation' started by Just_ABoy, Jul 27, 2020.

  1. Just_ABoy

    Just_ABoy

    Joined:
    Jul 3, 2020
    Posts:
    5
    I noticed that the only Animator takes almost 20 milliseconds and it makes impossibile to run the game at 60fps.
    There are thousands of objects in my game scene and a lot of them are syncronised.
    Is there a way to share the same animator in order to make it less cpu-intensive?