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Question How to use new profiler with addressables?

Discussion in 'Addressables' started by gooby429, Oct 18, 2023.

  1. gooby429

    gooby429

    Joined:
    Aug 13, 2019
    Posts:
    128
    The event viewer was just fine, not sure why they deprecated it

    Anyway, the profiler doesnt show anything on the addressables track when i profile while playing when it definitely should be. It just looks like a blank green line at the bottom with no info in the module. I tried turning on deep profile and still nothing

    Is there a setting i might be missing?

     
    Yakirbu likes this.
  2. alexeyzakharov

    alexeyzakharov

    Joined:
    Jul 2, 2014
    Posts:
    507
    Did you have a chance to try with enabled BuildReport and Debug Build Layout? It may be what is missing according to the docs - https://docs.unity3d.com/Packages/c...1.21/manual/ProfilerModule.html#prerequisites
    • Build Reports must be enabled and the runtime being profiled requires a build report. To enable build reports, go to the Editor preferences, select the Addressables preferences, then enable Debug Build Layout.