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how to use New assetbundle system for UGUI ?

Discussion in 'Editor & General Support' started by ChiuanWei, Aug 3, 2015.

  1. ChiuanWei

    ChiuanWei

    Joined:
    Jan 29, 2012
    Posts:
    130
    :( i have set the ugui prefab single assetbundlename
    and set the same packing tag of all sprites.

    when i build the assetbundles.

    the ui.prefab.assetbundle = 66kb and found the dependencies of this prefab is the right target sprites assetbundle.

    and the sprite's assetbundle = 78kb

    why the size of both is almost the same.
     
  2. wednesday323

    wednesday323

    Joined:
    May 15, 2012
    Posts:
    2
    Having the same problem.
    Anyone has a solution?