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Question How to use multiple colliders with animation?

Discussion in 'Physics' started by CatDadJynx, Feb 13, 2021.

  1. CatDadJynx

    CatDadJynx

    Joined:
    Apr 16, 2020
    Posts:
    249
    Hello, I'm looking to graduate from using simple box and capsule colliders to using complex colliders. I have a model of a windmill I'd like to make and I want to animate the windmill part to rotate, then I'd like to add separate colliders to each part, but I'm not sure how to colliders would work following my animation. Any info is appreciated as I'm having difficulty finding any answers, thanks!
     
  2. CatDadJynx

    CatDadJynx

    Joined:
    Apr 16, 2020
    Posts:
    249
    Also I am familiar with rigging and animating, just cant seem to figure out if it's as simple as attaching colliders to bones or something (which I cant seem to figure out how to do using another model as a test)